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AltSketch 0.88 - Titan-UNITY 

Unity

We are pleased to present a new version of AltSketch Graphics Library under the code name Titan-UNITY! Yes, AltSketch came to Unity Game Engine!

AltSketch Unity SVG Transformations


New HW Render Backend implementations coming very soon! Follow the AltSoftLab news on this Site, on Twitter and on Facebook

As AltSketch has several integrations with most popular GUI systems and Mobile platforms, you can develop and test a drawing part of your 3D application/game as independent program, and then easy integrate it into your main solution. Now you can draw Graphics in 3D with Brushes and Pens like you do it with any drawing library. It is flexible and useful development method in case of main project bulking and test complexity, or useful for team development process. Now you can develop graphics part of your Mobile applications without using an emulator as stand-alone application, only running on Mobile devices (or Emulator) for final tests.


We made some changes to HW Render backends, some changes to Demo and Integrations. So please upgrade your projects. Also all resources has been optimized and restructured to more compact size & faster loading.

Look other Screenshots in Image Gallery or play with Silverlight Online Demo

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Posted by AltSoftLab Team Friday, July 25, 2014 1:39:00 PM Categories: News Releases
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Unity Announce 

Coming Soon!

Unity

We are pleased to announce that AltSketch Graphics Library comes to Unity Game Engine! Follow the AltSoftLab news on this Site, on Twitter and on Facebook

AltSketch Unity 3D

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Posted by AltSoftLab Team Monday, July 21, 2014 3:37:00 PM Categories: News
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AltSketch 0.87 - Titan-OGRE 

OGRE Axiom

We are pleased to present a new version of AltSketch Graphics Library under code name Titan-OGRE!


OGRE

Next HW Render Backends Released! We decided to implement AltSketch Hardware Render Backend on OGRE. OGRE Integrations and Integration Demos has been created.

AltSketch OGRE Vector Text Double Path Transformation


Axiom

And the second one Backend has been implemented on Axiom - C# port of OGRE.

AltSketch Axiom SVG


New HW Render Backend implementations coming very soon! Follow the AltSoftLab news on this Site, on Twitter and on Facebook

As AltSketch has several integrations with most popular GUI systems and Mobile platforms, you can develop and test a drawing part of your 3D application/game as independent program, and then easy integrate it into your main solution. Now you can draw Graphics in 3D with Brushes and Pens like you do it with any drawing library. It is flexible and useful development method in case of main project bulking and test complexity, or useful for team development process. Now you can develop graphics part of your Mobile applications without using an emulator as stand-alone application, only running on Mobile devices (or Emulator) for final tests.


We made some changes to HW Render backends, some changes to Demo and Integrations. So please upgrade your projects. Also all resources has been optimized and restructured to more compact size & faster loading.

Look other Screenshots in Image Gallery or play with Silverlight Online Demo

View User Profile for AltSoftLab
Posted by AltSoftLab Team Friday, July 18, 2014 11:17:00 AM Categories: News Releases
Rate this Content 3 Votes

AltSketch 0.86 - Titan-DELTA 

Windows Phone Android (MonoDroid) iOS (MonoTouch) XNA MonoGame

We are pleased to present a new version of AltSketch Graphics Library under code name Titan-DELTA!

In this release we present new mobile OS support: Android and iOS! Yes, from now AltSketch can be used almost on all mobile platforms! Also we present AltSketch Android (1.6 or higher) Integration.

AltSketch Android Demo

As AltSketch has several integrations with most popular GUI systems and Mobile platforms, you can develop and test a drawing part of your 3D application/game as independent program, and then easy integrate it into your main solution. Now you can draw Graphics in 3D with Brushes and Pens like you do it with any drawing library. It is flexible and useful development method in case of main project bulking and test complexity, or useful for team development process. Now you can develop graphics part of your Mobile applications without using an emulator as stand-alone application, only running on Mobile devices (or Emulator) for final tests.


XNA MonoGame

Next HW Render Backend Released! Thirdly we decided to implement AltSketch Hardware Render Backend on XNA / MonoGame. We created XNA, MonoGame & SIXna Integrations and Integration Demos for a wide variety of platforms. Other HW Render Backend implementations coming very soon! Follow the AltSoftLab news on this Site, on Twitter and on Facebook

AltSketch XNA Windows Phone ExtBrush


Farseer Physics

Also a 2D Physics Engine for Games - Farseer Physics has been ported to AltSketch & of course we created AltSketch.FarseerPhysics demo.

AltSketch XNA MonoGame Farseer Physics Car


We made some changes to HW Render backends (NeoAxis & Irrlicht), some changes to Demo and Integrations. So please upgrade your projects. Also all resources has been optimized and restructured to more compact size & faster loading.

Look other Screenshots in Image Gallery or play with Silverlight Online Demo

View User Profile for AltSoftLab
Posted by AltSoftLab Team Wednesday, July 9, 2014 3:37:00 PM Categories: News Releases
Rate this Content 3 Votes