AltSoftLab

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AltSketch Irrlicht QuickFont AltSketch Irrlicht SVG AltSketch Irrlicht Vector Text AltSketch NeoAxis Accord Face Detection and Vector Text Transformation AltSketch NeoAxis Pie Chart AltSketch NeoAxis GMap.NET and CombinedGeometry AltSketch NeoAxis HTML Renderer AltSketch NeoAxis OxyPlot and Vector Graphics Transformations AltSketch NeoAxis NPlot and SVG AltSketch NeoAxis NPlot and Clipper AltSketch Irrlicht GUI Control AltSketch Irrlicht ExtBrush AltSketch NeoAxis ExtBrush

AltSketch on Facebook

AltSketch on Twitter

AltSketch Silverlight Demo

AltSketch on YouTube

Donate for AltSketch Project

AltSketch SDK includes many Integration Demos with a wide variety GUI-s & Frameworks:

AltSketch UnityWindows Phone Android (MonoDroid) iOS (MonoTouch) AltSketch Microsoft Silverlight XNA MonoGame OGRE Axiom AltSketch NeoAxis 3D Engine AltSketch Irrlicht 3D Engine AltSketch Windows Forms AltSketch Windows Presentation Foundation (WPF) Mono GTK (the GIMP Toolkit) Qt wxWidgets Cross-Platform GUI Library SDL - Simple DirectMedia Layer AltSketch Awesomium Web Browser

AltSketch 0.88 - Titan-UNITY 

Unity

We are pleased to present a new version of AltSketch Graphics Library under the code name Titan-UNITY! Yes, AltSketch came to Unity Game Engine!

AltSketch Unity SVG Transformations


New HW Render Backend implementations coming very soon! Follow the AltSoftLab news on this Site, on Twitter and on Facebook

As AltSketch has several integrations with most popular GUI systems and Mobile platforms, you can develop and test a drawing part of your 3D application/game as independent program, and then easy integrate it into your main solution. Now you can draw Graphics in 3D with Brushes and Pens like you do it with any drawing library. It is flexible and useful development method in case of main project bulking and test complexity, or useful for team development process. Now you can develop graphics part of your Mobile applications without using an emulator as stand-alone application, only running on Mobile devices (or Emulator) for final tests.


We made some changes to HW Render backends, some changes to Demo and Integrations. So please upgrade your projects. Also all resources has been optimized and restructured to more compact size & faster loading.

Look other Screenshots in Image Gallery or play with Silverlight Online Demo

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Posted by AltSoftLab Team Friday, July 25, 2014 1:39:00 PM Categories: News Releases
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Unity Announce 

Coming Soon!

Unity

We are pleased to announce that AltSketch Graphics Library comes to Unity Game Engine! Follow the AltSoftLab news on this Site, on Twitter and on Facebook

AltSketch Unity 3D

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Posted by AltSoftLab Team Monday, July 21, 2014 3:37:00 PM Categories: News
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AltSketch 0.87 - Titan-OGRE 

OGRE Axiom

We are pleased to present a new version of AltSketch Graphics Library under code name Titan-OGRE!


OGRE

Next HW Render Backends Released! We decided to implement AltSketch Hardware Render Backend on OGRE. OGRE Integrations and Integration Demos has been created.

AltSketch OGRE Vector Text Double Path Transformation


Axiom

And the second one Backend has been implemented on Axiom - C# port of OGRE.

AltSketch Axiom SVG


New HW Render Backend implementations coming very soon! Follow the AltSoftLab news on this Site, on Twitter and on Facebook

As AltSketch has several integrations with most popular GUI systems and Mobile platforms, you can develop and test a drawing part of your 3D application/game as independent program, and then easy integrate it into your main solution. Now you can draw Graphics in 3D with Brushes and Pens like you do it with any drawing library. It is flexible and useful development method in case of main project bulking and test complexity, or useful for team development process. Now you can develop graphics part of your Mobile applications without using an emulator as stand-alone application, only running on Mobile devices (or Emulator) for final tests.


We made some changes to HW Render backends, some changes to Demo and Integrations. So please upgrade your projects. Also all resources has been optimized and restructured to more compact size & faster loading.

Look other Screenshots in Image Gallery or play with Silverlight Online Demo

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Posted by AltSoftLab Team Friday, July 18, 2014 11:17:00 AM Categories: News Releases
Rate this Content 3 Votes

AltSketch 0.86 - Titan-DELTA 

Windows Phone Android (MonoDroid) iOS (MonoTouch) XNA MonoGame

We are pleased to present a new version of AltSketch Graphics Library under code name Titan-DELTA!

In this release we present new mobile OS support: Android and iOS! Yes, from now AltSketch can be used almost on all mobile platforms! Also we present AltSketch Android (1.6 or higher) Integration.

AltSketch Android Demo

As AltSketch has several integrations with most popular GUI systems and Mobile platforms, you can develop and test a drawing part of your 3D application/game as independent program, and then easy integrate it into your main solution. Now you can draw Graphics in 3D with Brushes and Pens like you do it with any drawing library. It is flexible and useful development method in case of main project bulking and test complexity, or useful for team development process. Now you can develop graphics part of your Mobile applications without using an emulator as stand-alone application, only running on Mobile devices (or Emulator) for final tests.


XNA MonoGame

Next HW Render Backend Released! Thirdly we decided to implement AltSketch Hardware Render Backend on XNA / MonoGame. We created XNA, MonoGame & SIXna Integrations and Integration Demos for a wide variety of platforms. Other HW Render Backend implementations coming very soon! Follow the AltSoftLab news on this Site, on Twitter and on Facebook

AltSketch XNA Windows Phone ExtBrush


Farseer Physics

Also a 2D Physics Engine for Games - Farseer Physics has been ported to AltSketch & of course we created AltSketch.FarseerPhysics demo.

AltSketch XNA MonoGame Farseer Physics Car


We made some changes to HW Render backends (NeoAxis & Irrlicht), some changes to Demo and Integrations. So please upgrade your projects. Also all resources has been optimized and restructured to more compact size & faster loading.

Look other Screenshots in Image Gallery or play with Silverlight Online Demo

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Posted by AltSoftLab Team Wednesday, July 9, 2014 3:37:00 PM Categories: News Releases
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AltSketch 0.85 - Titan-GAMMA 

Windows Phone

We are pleased to present a new version of AltSketch Graphics Library under code name Titan-GAMMA. And from now all AltSketch Extestions are open sourced! We hope these will be more useful for our community.

In this release we present an AltSketch Windows Phone (7 or higher) Integration. Yes, AltSketch goes to mobile platforms!

AltSketch Windows Phone Vector Text

As AltSketch has several integrations with most popular GUI systems and Mobile platforms, you can develop and test drawing part of your 3D application/game (now you can draw Graphics in 3D with Brushes and Pens like you do it with any drawing library) as independent program, and then easy integrate it into your main solution. It is flexible and useful development method in case of main project bulking and test complexity or useful for team development process. Now you can develop graphics part of your Mobile applications without using an emulator as stand-alone application, only running on Mobile devices (or Emulator) for final tests.


Box2D

Also a 2D Physics Engine for Games - Box2D has been ported to AltSketch & of course we created demo of AltSketch.Box2D.

AltSketch NeoAxis Box2D Dominos


AltSketch Awesomium Web Browser

As announced earlier the Awesomium Web Browser has been integrated into AltSketch Demo.

AltSketch NeoAxis Awesomium Web Browser


We made many changes to HW Render backends (NeoAxis & Irrlicht), some changes to Demo and Integrations. So please upgrade your projects. Also all resources has been optimized and restructured to more compact size & faster loading.

Look other Screenshots in Image Gallery or play with Silverlight Online Demo

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Posted by AltSoftLab Team Tuesday, June 24, 2014 5:23:00 PM Categories: News Releases
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Awesomium Web Browser AltSketch Integration 

Announcement

AltSketch Awesomium Web Browser

Demid Korneev implemented Awesomium Web Browser ​AltSketch Integration. He would agree to include integration example into AltSketch SDK. Please wait the nearest release to play with it. It's coming very soon!

AltSketch Irrlicht Awesomium Web Browser

AltSketch Irrlicht Awesomium Web Browser

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Posted by AltSoftLab Team Wednesday, June 11, 2014 1:59:00 AM Categories: News
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AltSketch 0.84 - Titan-BETA 

Second HW Render backend on NeoAxis 3D Engine

AltSketch NeoAxis 3D Engine

Next HW Render Backend Released! Secondly we decided to implement hardware render on NeoAxis 3D Engine. AltSketch 0.84 is the Beta version of Titan Release with two HW Render Layers (on Irrlicht 3D Engine via Irrlicht Lime .NET wrapper and on NeoAxis 3D Engine). Other HW Render Backend implementations coming very soon! Follow the AltSoftLab news on this Site, on Twitter and on Facebook

As AltSketch has several integrations with most popular GUI systems, you can develop and test drawing part of your 3D application/game as independent program, and then easy integrate it into your main solution. It is flexible and useful development method in case of main project bulking and test complexity or useful for team development process. Now you can draw Graphics in 3D with Brushes and Pens like you do it with any drawing library.

 

NeoAxis Accord Face Detection and Vector Text Transformation

AltSketch NeoAxis Accord Face Detection and Vector Text Transformation

NeoAxis ExtBrush

AltSketch NeoAxis ExtBrush

NeoAxis GMap.NET and CombinedGeometry

AltSketch NeoAxis GMap.NET and CombinedGeometry

Look other Screenshots in Image Gallery or play with Silverlight Online Demo

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Posted by AltSoftLab Team Friday, June 6, 2014 3:48:00 PM Categories: News Releases
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We are on Facebook! 

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Posted by AltSoftLab Team Monday, June 2, 2014 3:54:00 AM Categories: News
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AltSketch 0.83 - Titan-ALPHA 

First HW Render backend on Irrlicht 3D Engine

AltSketch Irrlicht 3D Engine

After a long time of delay we got one of the main features of AltSketch Graphics Engine: now AltSketch has HW Render Backend! Firstly we decided to implement hardware render on Irrlicht 3D Engine. AltSketch 0.83 is the Alpha version of Titan Release with only one HW Render Layer (on Irrlicht via Irrlicht Lime .NET wrapper). Other HW Render Backend implementations coming very soon! Follow the AltSoftLab news on this Site, on Twitter and soon on Facebook

As AltSketch has several integrations with most popular GUI systems, you can develop and test drawing part of your 3D application/game as independent program, and then easy integrate it into your main solution. It is flexible and useful development method in case of main project bulking and test complexity or useful for team development process. Now you can draw Graphics in 3D with Brushes and Pens like you do it with any drawing library.

SVG.NET rendering library has been ported & integrated into AltSketch Extensions Library. New AltSketch Example "SVG" you can find in Demo in "Graphics" section.

For a HW Render specific uses we created new special Brush - BrushExt. It is an object that can be used with not standard AltSketch render materials. New AltSketch Example "RenderBrush" you can find in Demo in "Graphics" section.

Also the Core of AltSketch Engine has been restructured, optimized and got some improvements in SDK:

  • Clipped RenderBox Example (you can find it in "Irrlicht" section).
  • Almost all demo examples has been optimized by quality.
  • In all AltSketch Extension Libraries backbuffers exchanged by RederImage backbuffers - this is a special objects that can work with RTT (Render Target Texture) in HW Render Backends.
  • Gwen GUI is now uses AltSketch Font instead of old lesser functional native Gwen Font. And some useful improvements in Gwen GUI also made.
  • You can use asynchronous parallel thread Bitmap initialization with Streams or Files by using addition parameter in constructor or method. It is useful for multicore systems.

 

Irrlicht SVG

AltSketch Irrlicht SVG

Render in Irrlicht GUI Control

AltSketch Irrlicht GUI Control

Look other Screenshots in Image Gallery

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Posted by AltSoftLab Team Thursday, May 29, 2014 5:29:00 PM Categories: News Releases
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Axiom Font with AltNETType & Image loading 

Demid Korneev shared a code of AltSketch integration into Axiom Graphics Engine (go to Axiom forum thread Font with AltNETType (FreeType C# port) & C# Image loading)

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Posted by AltSoftLab Team Wednesday, November 27, 2013 4:57:00 PM Categories: News
Rate this Content 9 Votes
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